The Knight is a pure tank class. They wield a sword and shield, or dual swords for increased damage. They are given the highest amount of hitpoints and armor along with the Lancer. They have the ability to heal themselves while absorbing a good portion of damage making them an easier class to play. They are self sufficient and handy to have in a group. The Knight ascends into a Crusader harnessing even greater powers.
Combative Strike
You strike your foe for 250% of your primary weapons damage.
(This spell has 7 ranks and caps at 400% weapon damage at level 50.)
(This spell has 7 ranks and caps at 400% weapon damage at level 50.)
Ambidextrous Strike
You strike your foe for 225% of your offhand weapons damage.
(This spell has 6 ranks and caps at 350% weapon damage at level 50.)
(This spell has 6 ranks and caps at 350% weapon damage at level 50.)
Shield Bash
You bash your opponent dealing 125% of your shields AC as damage. This also generates extra hate.
(This spell has 6 ranks and caps at 250% damage at level 50.)
(This spell has 6 ranks and caps at 250% damage at level 50.)
Steadfast
You mitigate 10% damage for 1000 damage until either the rune fades or you absorb too much damage.
(This spell has 6 ranks and caps at 20% damage for 3500 damage at level 46.)
(This spell has 6 ranks and caps at 20% damage for 3500 damage at level 46.)
Challenging Shout
You challenge all foes around you dealing 75 damage. This also generates extra hate.
(This spell has 5 ranks and caps at 600 damage at level 50.)
(This spell has 5 ranks and caps at 600 damage at level 50.)
Holy Might
You smite your foe dealing 65 damage and stunning them for 3 seconds.
(This spell has 6 ranks and caps at 600 damage and 5 second stun at level 50.)
(This spell has 6 ranks and caps at 600 damage and 5 second stun at level 50.)
Strength of Bravery
This spell increases your damage output by 10% for 30 seconds.
(This spell has 5 ranks and caps at 50% damage increase for 2 minutes 30 seconds at level 46.)
(This spell has 5 ranks and caps at 50% damage increase for 2 minutes 30 seconds at level 46.)
Devout Elixir
Your body is enveloped in light, restoring 60 hitpoints every 6 seconds for 36 seconds.
(This spell has 5 ranks and caps at 210 health every 6 seconds for 36 seconds at level 46.)
(This spell has 5 ranks and caps at 210 health every 6 seconds for 36 seconds at level 46.)
Faith
Faith restores 100 mana.
(This spell has 4 ranks and caps at 1000 mana restored at level 46.)
(This spell has 4 ranks and caps at 1000 mana restored at level 46.)
Holy Blade
Imbues your blade with holy power allowing you to strike your foes for 50 additional damage.
(This spell has 4 ranks and caps at 150 additional damage at level 50.)
(This spell has 4 ranks and caps at 150 additional damage at level 50.)